Frogatto engine version 1.3
LOADING CONFIGURATION FROM master-config.cfg
SETTING MODULE PATH FROM master-config.cfg: cube_trains
SET PREFERENCES PATH: C:\Documents and Settings\David\Application Data/cube_trains/
ADDING ARGUMENTS FROM master-config.cfg: --module=cube_trains
LOOKING IN 'modules/cube_trains/module.cfg': 1
EXPAND DATA PATHS
SET PREFERENCES PATH: C:\Documents and Settings\David\Application Data/cube_trains/
PARSE ERROR: : Could not find file ./signature.cfg
EXPAND DATA PATHS
Preferences dir: C:\Documents and Settings\David\Application Data/cube_trains/
get_dir(): C:\Documents and Settings\David\Application Data/cube_trains/


OpenGL vendor: ATI Technologies Inc.
OpenGL version: 3.3.10750 Compatibility Profile Context
OpenGL extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
GLSL Version: 3.30

Stencil bits: 8
JOYSTICKS: 0
initialized ttf
initialized 0 joysticks
SDL_GetVideoSurface()
failed to load image 'backgrounds/loading_screen.png'
LOADING FONT: data/fonts.cfg -> modules/cube_trains/data/fonts.cfg
Using only pot textures
LOADTEXTURE: gui/number_font.png -> 028AC6A0
LOADTEXTURE: gui/outline_font.png -> 028EBE68
LOADTEXTURE: gui/label_font.png -> 028F1928
LOADTEXTURE: gui/dialog-font.png -> 028EBEA0
LOADTEXTURE: gui/editor-tools.png -> 028E9FC0
LOADTEXTURE: gui/buttons-and-windows.png -> 0291DB28
LOADTEXTURE: gui/window-resize-grip.png -> 0291E7A8
LOADTEXTURE: gui/iphone_controls4.png -> 02923D08
LOADTEXTURE: gui/ipad_controls.png -> 02928BF8
LOADTEXTURE: gui/inventory.png -> 029295D8
LOADTEXTURE: gui/dialog.png -> 0292E5B0
LOADTEXTURE: gui/dialog_font.png -> 029295A0
LOADTEXTURE: gui/hud.png -> 02933EF0
LOADTEXTURE: gui/dialogue-box.png -> 02933EB8
LOADTEXTURE: gui/achievement-background.png -> 029361E8
TEST absolute_path_test1 PASSED
TEST array_index PASSED
TEST base64_decode PASSED
TEST base64_encode PASSED
TEST base64_encode_bin PASSED
TEST color PASSED
TEST compression_test PASSED
TEST compute_relative_paths_test PASSED
TEST cost_path_search_function PASSED
TEST decimal_div PASSED
TEST decimal_from_string PASSED
TEST decimal_mul PASSED
TEST decimal_output PASSED
TEST directed_graph_function PASSED
TEST dot_precedence PASSED
TEST flatten_function PASSED
TEST formula PASSED
TEST formula_decimal PASSED
TEST formula_fn PASSED
TEST formula_function_default_args PASSED
TEST formula_in PASSED
ARGUMENT: (((x <- [0,1,2,3])))
ARGUMENT: (((x <- [0,1,2,3])))
ARGUMENT: (((x%2 = 1)))
TEST formula_list_comprehension PASSED
TEST formula_quotes PASSED
TEST formula_slice PASSED
TEST formula_test_recurse_sort PASSED
TEST formula_test_recursion PASSED
TEST formula_where_map PASSED
TEST json_base PASSED
TEST json_derive PASSED
TEST json_flatten PASSED
CALLING f...
{
	"value": {
		"a": 6,
		"b": {
			"a": 4,
			"z": 5
		}
	}
}TEST json_macro PASSED
TEST level_object_base64 PASSED
TEST map_function PASSED
TEST md5_test1 PASSED
TEST md5_test2 PASSED
TEST md5_test3 PASSED
TEST md5_test4 PASSED
TEST md5_test5 PASSED
TEST md5_test6 PASSED
TEST md5_test7 PASSED
TEST min_max_decimal PASSED
TEST modulo_operation PASSED
TEST rect PASSED
TEST rect_difference PASSED
TEST rect_intersect PASSED
TEST recursive_call_lambda PASSED
TEST short_circuit PASSED
TEST sqrt_function PASSED
TEST test_regex PASSED
TEST test_split_into_ints PASSED
TEST tokenizer_test PASSED
TEST variant_decimal PASSED
TEST variant_foreach PASSED
TEST weighted_graph_function PASSED
TEST where_scope_function PASSED
ALL 55 TESTS PASSED IN 93ms
FRAME BUFFER OBJECT IS SUPPORTED
FRAME BUFFER OBJECT IS SUPPORTED
in level constructor...
building...1215
done building...1216
done building tile_map...1216
done building hex_tile_map...1217
CREATE OBJ: dummy_gui_object
done level constructor: 76
CREATE OBJ: ct-map-marker
LOADTEXTURE: experimental/cube trains/custom/ct-map-marker.png -> 0AA1B2A8
LOADTEXTURE: experimental/cube trains/custom/map-ropes.png -> 0AA22050
LOADTEXTURE: experimental/cube trains/custom/map-ropes2.png -> 0AA23008
CREATE OBJ: ct-cursor-map
LOADTEXTURE: effects/particles.png -> 0AAF0F48
GET SAVE FILE PATH: C:\Documents and Settings\David\Application Data/cube_trains/save.cfg
CREATE OBJ: map-half-right
LOADTEXTURE: experimental/cube trains/custom/ct-map-01-right-half.png -> 0AB378A8
CREATE OBJ: map-half-left
LOADTEXTURE: experimental/cube trains/custom/ct-map-01-left-half.png -> 0AB4F248
SET STARTING CYCLES: 83337
PREVIOUS LEVEL: 
GET SAVE FILE PATH: C:\Documents and Settings\David\Application Data/cube_trains/save.cfg
get_dir(): C:\Documents and Settings\David\Application Data/cube_trains
WRITE PREFS: C:\Documents and Settings\David\Application Data/cube_trains/preferences.cfg
get_dir(): C:\Documents and Settings\David\Application Data/cube_trains

no error
EXITING WITH UNVERIFIED SESSION
